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zwolanerd

I guess I just like liking things

I did not mean for this week to become Q*bert Week (note to self: future idea!), but Lyn’s video yesterday got me looking at other Q*bert videos on YouTube. I’m well aware that any post that has “Q*bert” in the title immediately cuts my audience by about 90%, but that 10% deserves the highest quality Q*bert posts I can muster.

This is the video I watched (in its entirety) last night:

I have only played 6 (maybe 7) of the versions included in the video, so I am not a Q*bert black belt just yet.

Couple of thoughts:

  • The Vic20 version cracked me up, with the little black boxes around everything.
  • The Amiga version creeped me out a little. It’s very smooth and pretty, but the protagonist looks more like a peg from the Life board game than Q*bert.
  • The GameBoy versions seem impossibly difficult to me, with the scrolling screens.
  • I had never heard of the Sega SG-1000 before, which is weird to me.
  • The differences in the pyramids across the version make sense to me, for the most part. The Atari 2600 version having 6 cubes across the bottom instead of the 7 it should is likely due to hardware and resolution limitations. However, I do not get the 8-cube pyramid in the BBC micro version at all. That throws everything off for me.
  • The inclusion of Adventure Mode in some of the later versions is an idea I’d like to see get expanded somehow – maybe an RPG-type thing with more characters and levels. I don’t know how it would all work, I think I just want more Q*bert stories.

I don’t have any Q*bert things planned for tomorrow, so it should be safe for you to come back then.

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