November 6, 2014 Comparing Q*bert
I did not mean for this week to become Q*bert Week (note to self: future idea!), but Lyn’s video yesterday got me looking at other Q*bert videos on YouTube. I’m well aware that any post that has “Q*bert” in the title immediately cuts my audience by about 90%, but that 10% deserves the highest quality Q*bert posts I can muster.
This is the video I watched (in its entirety) last night:
Couple of thoughts:
- The Vic20 version cracked me up, with the little black boxes around everything.
- The Amiga version creeped me out a little. It’s very smooth and pretty, but the protagonist looks more like a peg from the Life board game than Q*bert.
- The GameBoy versions seem impossibly difficult to me, with the scrolling screens.
- I had never heard of the Sega SG-1000 before, which is weird to me.
- The differences in the pyramids across the version make sense to me, for the most part. The Atari 2600 version having 6 cubes across the bottom instead of the 7 it should is likely due to hardware and resolution limitations. However, I do not get the 8-cube pyramid in the BBC micro version at all. That throws everything off for me.
- The inclusion of Adventure Mode in some of the later versions is an idea I’d like to see get expanded somehow – maybe an RPG-type thing with more characters and levels. I don’t know how it would all work, I think I just want more Q*bert stories.
I don’t have any Q*bert things planned for tomorrow, so it should be safe for you to come back then.
Tags: Q*bert
Written by: Mark
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- Posted under Movies
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