March 20, 2013 We Need To Talk About We Need To Talk About Kevin
I am often asked to recommend a movie to someone and it always causes me joy and anxiety at the same time. Here’s my chance to suggest something they might not have seen or even heard of! But what if they hate it? Movie recommendations rely on so many variables: who are you watching it with, what other movies do you like, how much time do you have, what genre – these are just a few of the questions you have to ask at the outset. There are very few movies that you can recommend to everyone, and most people have seen most of those already anyway. The Princess Bride is an almost universally-liked movie, but when’s the last time you met someone who hasn’t seen it?
We Need to Talk About Kevin is a movie that I want to recommend to someone, but I don’t know who. It’s not the sort of movie I’d suggest to someone who only watches one or two movies a month, that much I know. For those folk, I tend to stick to your Batmans and your Pixars and your PG comedies. It’s a movie I can’t really do the “if you liked _____, you’ll like this one” for, either. I also can’t quite put it into the “you really should see this movie even though you won’t want to see it again” category (examples” Schindler’s List, Precious). I mean, I’m glad I saw it, but I can’t say I enjoyed it.
I am stumped by this movie.
I’m struggling to describe the movie without saying too much about it, so I’m going to let IMDb summarize it for me:
Kevin’s mother struggles to love her strange child, despite the increasingly vicious things he says and does as he grows up. But Kevin is just getting started, and his final act will be beyond anything anyone imagined.
So it’s an Evil Kid Movie, but not really like The Omen. Maybe more like The Good Son. In fact, the more I think of it, the more I think that’s its closest relative. All I want to add to that description is that Kevin is one of the most uncomfortable characters I’ve ever seen on film, especially child mode Kevin (as opposed to teenager mode Kevin, who is still plenty uncomfortable).
There’s plenty of evil in the world and we see it on news sites or programs every day. Movies tend to give us over-the-top villains like Freddy, Jason, or Ernst Blofeld, but I think movies like We Need to Talk About Kevin are more terrifying. I will most likely never run into Freddy, Jason, or Ernst Blofeld, but the chances are pretty high that I’ve already met a Kevin or two without knowing it. I’m not a parent, so I don’t yet have that extra “what if it were my child?” layer of terror to add to my fear, and while I’m sure that would make it worse, it’s already bad enough.
I kind of want you to see this movie so you know what I’m talking about, but at the same time I’d rather you watch something you’re going to like. I mean, I think it’s important to watch films that make you think, and it can be important to watch films you won’t necessarily like, but I don’t know that I want to be the catalyst for you to do so.
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- Posted under Movies
March 19, 2013 Tuesday 10: Dreamcast Games Into Which I Sank The Most Time
I know when a post I put up isn’t going to get much traction – sometimes it’s something I feel more strongly about than anyone else, sometimes it’s a topic nobody cares about, and sometimes, like today, it’s just something not a lot of folks have much experience about.
…actually, the more I think about it, the more today’s could fall into all three of those categories. No matter!
These are the Dreamcast games I put the most time into. I don’t have them quantified, of course, and I’m relying on memory, so if I’m ever brought into a court of law where they somehow have the exact recorded times, I’m probably going away for a long, long time.
I still have the Dreamcast I bought the day it was released (9/9/1999) along with another blue one. Some day I’ll buy the black “sports” one and have the complete set. I still have all these games (plus about 15 more), and I still peruse the Dreamcast offerings when a used game store I’m in has any.
10. Q*bert – You’d think this one would be higher on the list, but I didn’t get this until long after the Dreamcast was discontinued. It had 2-player mode, some differently-shaped pyramids, and updated graphics, but also had the original game.
9. Space Channel 5 – Because I’m just not that good at rhythm games, I had to get a friend of mine to play this one through to the end so I could see it. Thing you might know about this game: Space Michael Jackson shows up in it. No, that “space” is not a typo.
8. Virtua Fighter 3tb – As I’ve mentioned, I love the VF series. I don’t remember much about this entry specifically, though.
7. Tee Off – Even though it was “cartoony golf” rather than “realistic golf,” it was still golf.
6. Jet Grind Radio – This is one of the most fondly remembered games from the Dreamcast. A version was recently released for the Xbox, but I doubt I’ll pick it up. I enjoyed it, but I wasn’t much good at it (this is a theme through most of my videogaming history, as you have no doubt noticed by now).
5. Soul Calibur – This was one of my two launch day purchases, and its arcade quality visuals blew me away. I’ll never profess to understand the Soul Calibur storyline even a little (there’s an evil sword, but that’s pretty much all I got), but I have enjoyed the series over the years.
4. Star Wars: Episode I: Racer – Sure the movie was not good and sure the pod racing scene was about as extraneous as things get, but this racing game was fantastic…once you got past the repeated-too-often voiceclips.
3. NFL2K – The other of my two launch day purchases. To this day, I don’t like the Madden series because this series was so much better. If you’ve read about those bitter types who are still angry that EA has a monopoly on NFL games then you’ve read about me. I miss this series so much that I even bought All-Pro Football 2K8 for the Xbox 360 because it was the only way I could play the NFL2K-style game. I remember very vividly the night I brought the Dreamcast and NFL2K home. I had some friends over, and during dinner we let the computer play a game against itself and watched while we ate. We were all stunned by the TV-like presentation, both visually and aurally.
2. Tony Hawk’s Pro Skater – I bought THPS2 as well, but I had this one longer so it got more play time. I recently bought the Xbox Live Arcade version of this game but I am really, really bad at it. Back in the day, I remember being able to unlock all the stuff and do all the tricks. Age’ll ruin your gaming, my friends. Take it from me.
1. Rippin’ Riders – As I’ve mentioned before on this site, for me every console needs to have a good golf game and a good snowboarding game. While there have been better snowboarding games elsewhere, this is the one I’ve sunk the most time into out of all of them. Great controls, great courses, and lots of good fun.
It wouldn’t take much for me to get the Dreamcast out and hook it up again. If you’re ever in the neighborhood with some time to kill, you could probably talk me into it.
- 6 comments
- Posted under Videogames
March 18, 2013 LWST: Better Off Ted S01E07 – Get Happy
I worked for UPS for a few months during college, and it was a completely different thing than working for the smaller places where I had been employed up to that point. For one, I wasn’t very important (until I messed up) – I didn’t matter, the numbers mattered. I got moved from loading, to unloading, and then to washing trucks, which involved maneuvering the package trucks into spaces with only inches to spare on both sides. This, coupled with the company’s “only three accidents allowed in the space of a year” policy led to my not being at UPS very long. My point is that it is very easy to feel unwanted and unneeded at a large enough company, and I can completely understand the Veridian employees answering the survey the way they did.
This episode highlighted for me something I keep coming back to: the characters tend to keep hitting the same themes, but it doesn’t grow tiresome in the course of the show (at least not to me). If the show had gone on longer, maybe it would have eventually, but we’ll never know. But as it happens, Veronica being in charge, Ted being liked, Linda wanting work to not be awful, and Phil and Lem being afraid of/in love with Veronica get hit time and time again. In some shows the repetition would be wearing, but I think it allows Better Off Ted to focus on the dialog and the situations once these establishing facts are understood. Is that just me?
Veronica’s storyline drives this episode. Her trying to change to appease the drones and her bosses cause both Linda’s ideas to be implemented (sort of) and Phil and Lem’s reactions. Ted’s storyline is fine, but doesn’t tie in with this main business much until the ending “we should both be doing what we do because we’re good at it” sentiment. Veronica and Linda are front and center for this one.
It’s fitting in an episode about community that we’re introduced to so many new coworkers. Check out this list!
- Clark, the “bean counter” who administered the employee morale survey
- Rick, Linda’s next-door cubicle neighbor, who got “Space”
- Lily, to whom Veronica says “Nice sweater, Lily, I support your decision to wear it.”
- Balding Guy, to whom Veronica says “Hi, balding guy. I love what you’ve done with the hair you have left.”
- Manny, the older guy Ted wants to impress who has been working for Veridian for 30 years
- Sheila, who embraces her new cat personality very eagerly;
- Debbie – another Cat Pack member who hates herself for being allergic to cats
- Bruce, and Rita more cat people
- Janet, mentioned by Linda as being the sender of the YouTube video of the cat that flushes a toilet – maybe the same Janet Sheila is referring to when she says “Janet on the fourth floor was giving away kittens”?
- Joe, the “Houston, we have a problem” space guy
I really enjoy any peeks we get at the larger Veridian family, and I especially enjoy Sheila. I’m glad she shows up again in later episodes.
I’m trying to grasp the Linda plot completely, and I can’t decide if it’s brilliant or if I’m giving it too much credit. Normally people have interests and then find other people who have those interests and build a friendship. Veridian’s method of assigning interests then creates these friendships, whether or not the people initially had the assigned interest. And it really doesn’t take long for them to latch on to their new identities, either. It can be difficult to ascertain how many days an episode covers, but this one hints at a couple of days. But whether it’s two or five, these people have really latched on to their new personalities. These people are grasping at anything to give them a spark of life!
Linda wanting to fit into a community and then immediately wanting to fit into a different community after getting one really just kind of sums up her character, doesn’t it? I mean, I don’t blame her one bit for wanting to sometimes hang out with different people, but you can’t help but think Ted is right to not pursue a relationship with her right now when her instinct is find something new on the heels of finding something new.
I do wish we had gotten to see what the classic cars and Green Bay Packers groups got up to, but I am not at all disappointed by the cats and space groups.
I haven’t seen an episode of Mad Men, but I can’t help but think Ted’s storyline is a little inspired by that time period. Mad Men had been on the air two years already by the time Better Off Ted showed up, and the drinking and womanizing by the older guys at Veridian certainly seem to be similar to what I hear goes on in that show. The interactions between “Teddy” and the older guys are fantastic, playing directly into Ted’s father issues. His discomfort at trying to win them over fighting against his natural instincts make for really funny moments, the best of which has to be when he asks us, the viewers, how to know when he’s gone too far in his attempts to be liked.
Veronica steals this episode, and it’s really looking like we need to keep a scoreboard to know just how often that happens. Her episode-long journey from obvious resentment and anger at being told her underlings (via survey) that she’s “too intimidating” to her softening her image to her quick hatred of having to be nice back to being intimidating must have been a lot of fun for Portia, because it sure is fun to watch. (Side note: I’m pretty sure that’s the World’s Most Famous Extra on screen when Veronica first shows up with her hair down, but I’m not going to look through his reels to be certain.) By the time she gets to congratulating Phil on the microscopic research before the microscope is even turned on and complimenting the cupboard door, her frustration is almost palpable. Her return to Standard Veronica is a relief, and I love that we get yet another reference to her hair/hairstyle being the source of her power. I am pretty sure this is the third one in seven episodes, and that might be enough for someone to write a think piece on “Veronica as Samson: A Study in Strength Via Hair.”
Bits and Pieces:
- The opening conversation between Phil and Lem about about Phil looking like a possum is some foreshadowing that I had never noticed in my previous watchthroughs
- Ted had a near-unanimous rating of “Excellent” with several write-in votes for “adorable.” Veronica’s response: “Oh, brother. Look out, Jesus.”
- When Linda suggests the company let people decorate their cubicles Veronica responds, “Really? That’s all it would take?”
- “Enjoy your new personalities” Again, it’s actually by decree of Veronica that the groups form. Looking back, they never had any other choice!
- “No, it’s mine.” – Linda, being proud and protective of her “cat-tributes” invention
- “When I heard an undeserved compliment it makes my ears want to throw up” says Lem “Oh, your ears are always throwing up about something.” replies Phil
- “In fact, I think you’re Phil-larious” – Veronica
- “Good for you for having a wife” – Veronica, really reaching the bottom of her barrel of compliments
- These people in the old guys party in Ted’s office, are they all Veridian people? Or did they invite outsiders?
- Veronica is a apparently a Battlestar Galactica fan. She uses the word “frakking” when trying to find the creamer
- Veronica’s made-up word: magniflorious
- Ted’s made-up word: horrifliffic
- “The druggie teen slut is right, Ted.” – Veronica, about Linda
- “And the next time some survey asks you how happy you are, you check ‘very’ or I’ll give you something to be happy about.” – Veronica, with a line that perfectly captures the character of Veronica.
- “The hair is up, that’s all they hear.” This calls back to Linda’s “Listen to my tone, not my words” speech from an earlier episode, and it really makes you wonder how Veridian got so powerful when their employees are so easily duped.
Commercial:
“Veridian Dynamics. Teamwork. It’s a beautiful thing. In business it means working together for a common goal. X-rays show that when people work together, they’re happier, and less likely to do something weird. Veridian Dynamics. Teamwork. It keeps our employees gruntled. ”
Ideas/Inventions mentioned in this episode:
- Cleaner that kills everything, which is why Veridian isn’t allowed to sell it
Next week: S01E07 – You Are the Boss of Me
Tags: Better Off Ted, LWST
- 10 comments
- Posted under TV
March 15, 2013 tGIF: Gripe Edition
Today is one of those rare days where I gripe on the site. But if you bear with me, I will reward you with three unrelated cat GIFs at the end. Deal? Deal. I know people are split on the idea of achievements in games – some think they add to the enjoyment, some say they ruin the fun of “just gaming, man – but my opinion is that I’m fine with them. For the most part. On games I really like, getting all the achievements is a way to wring more out of the game than I might have otherwise. Some games, I will admit, though, I only go after the 1000 Gamerpoints because I know I can get them. Consider the following list of games I’ve gotten all the achievements on:
- Assassin’s Creed II
- EA SPORTS FN 3
- King Kong
- LEGO Batman
- LEGO® Batman™ 2
- LEGO® Harry Potter™
- LEGO® Harry Potter™ 2
- LEGO® Indiana Jones™ 2
- LEGO® LotR
- LEGO® Pirates
- LEGO® Star Wars® III
- Oblivion
- TMNT
Now, I really like the LEGO series of games, but the main reason I have all the Gp on those is because with enough grinding anyone can get them. King King, TMNT, and Fight Night 3 are notorious for being games that you can get all the available achievements just by playing through the game, no “above and beyond” measures needed – many people play them specifically for that reason, but I actually wanted to play those. That leaves Oblivion and AC2, which are the completions I’m most proud of, and consider that Oblivion includes some extra content, so there are actually 1250 points available, above the normal 1000.
Which brings to me to my first of two gripes: DLC messes with completion statuses, and it shouldn’t. A perfect example of this is Tomb Raider: Legend. I have 1000 Gp on that one and it was completed…until they released a DLC. This happens a lot, and I don’t mind people getting more Gp for DLC, what I object to is your completion percent being knocked down if you don’t buy the DLC. I finished the game. I shouldn’t have to not count it because you added more to it after the fact. There’s a reason I’m using Tomb Raider: Legend as the example here, because it is particularly egregious. The DLC for Tomb Raider: Legend is … Tomb Raider: Anniversary. Now, you might not know this, but Tomb Raider: Anniversary was released as a completely separate game. It’s an update of the very first Tomb Raider game, better graphics and a few gameplay changes. I currently have 495/1000 Gp on the standalone version. There is absolutely no reason I would ever buy Tomb Raider: Anniversary as DLC for Tomb Raider: Legend, aside from wanting the completion stat. This drives me a lot more crazy than it probably should. Proposed solution: Games are completed when the released game is completed. Future DLC gets marked as a separately-complete-able unit. This sounds very easy to me.
My second gripe: Multiplayer achievements, especially on games that are primarily single-player. I just finished the new Tomb Raider game, and I loved it. The reboot is a good one, so yay. While I have not yet gotten all of the single-player achievements, fifteen of the available fifty achievements are for multiplayer, representing 25% of the available Gp. Please picture me in a top hat and monocle as I say the next thing: “This is outrageous!” I first experienced this issue on Assassin’s Creed: Brotherhood, a game I loved. I even sort of liked the multiplayer enough to have a few of those achievements. But there are two main problems with multiplayer achievements: 1) Many people (like myself) just aren’t very good at multiplayer (which is why we’ve purchased a singleplayer game). Reaching level 60 in multiplayer Tomb Raider requires something like 50 hours of multiplayer, if other outraged Internet denizens (are there any other kind?) are to be believed. I’ve played for maybe four and am only at level 12. If I were better at it it might not take so long, but I’m not, so I probably won’t ever get these achievements. 2) Multiplayer achievements rely on other people. That last one means that if you pick up an older game, there might not be any others playing it and, even more hampering, the multiplayer servers for that game might have been shut off. Proposed solution: If you want to have multiplayer achievements, fine, go ahead- just separate them out. If I’ve gotten all the singleplayer achievements, give me my 100%. If someone else gets those and the multiplayer ones, give them two 100% ratings, and good for them.
Again, I understand the solution to both of these is “don’t care about achievements.” It’s come to be an aspect of the game, though, so at least make it work better is all I’m saying.
Thanks for listening to me gripe. As promised, here are three cat GIFs:

“Dude, I noticed from the other room while you were chasing that Q-tip that the back of your head was dirty! I got your back.”
Tags: Achievements, cats, gripe, tGIF
- 1 comment
- Posted under Internet, Videogames
March 14, 2013 Introduction to Wonderfalls Rewatch
Wonderfalls: One of my favorite shows that was never really given a chance. The show was cancelled after four episodes aired, but luckily for the small but devoted fanbase, an entire 13-episode season was filmed and later released on DVD. This show suffers from having an extremely odd premise. Why is this a bad thing? Well, it’s actually not. It’s refreshing and fun. But trying to explain the premise to others is a surefire way to get the other person to give you the side eye and start wondering when you got off your meds.
So here it is. A young woman who is pretty unmotivated and bored with life works in a gift shop for a popular tourist attraction on the American side of Niagara Falls. She gets knocked on the head and suddenly inanimate objects start talking to her, giving her vague instructions on things she needs to do to help people. She becomes an unwilling do-gooder because of these objects’ persistence in getting her to do good things for others (frequently complete strangers). Her family is neurotic but concerned that this young woman is taking neuroses to an unhealthy level. And there’s a sweet love story.
Are you hooked, or are you wondering how on earth a show like this even got the green light to begin with?
This is one of those instances where the cast really makes the show. All the characters are amazingly 3-dimensional, even if they are sometimes caricatured. Some of the over-the-top portrayal is on purpose to further a story or character development, but then they also seem kind of realistic. The stories are heart-warming and sweet, sometimes serious but mostly ridiculous and fun. This show was created by the same guy that brought you Pushing Daisies (where he also used actor Lee Pace) and the passed over Munsters remake Mockingbird Lane. Bryan Fuller shares some things in common with Joss Whedon, another TV fan favorite, as this show suffered almost the identical fate of Firefly (without the added bonus of a theatrical release). FOX aired the first handful of episodes out of order, switched its order on the schedule, and abruptly cancelled it before it found its footing. The website SaveWonderfalls.com has fallen into disuse, and has been all but forgotten. But I’m excited to rewatch it, and share it with you.
So this is what I remember from not having seen this show in several years. I believe I haven’t watched it for almost 4 years, so it will be fantastic to go back and see if this show holds up to my fangirl-type adoration. I plan to look at a number of themes, including how the characters and events match up to popular tropes, pop culture references that come up, and a discussion of long and short story arcs. There may also be a little bit of snark, but it’s all truly from a place of love as I rediscover this wonderful show.
Tags: LWST, Wonderfalls
- 6 comments
- Posted under TV




