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zwolanerd

I guess I just like liking things

Q*bert's Qubes

Q*bert’s Qubes

Have you seen The Internet Arcade yet? I’ll let it speak for itself:

The Internet Arcade is a web-based library of arcade (coin-operated) video games from the 1970s through to the 1990s, emulated in JSMAME, part of the JSMESS software package. Containing hundreds of games ranging through many different genres and styles, the Arcade provides research, comparison, and entertainment in the realm of the Video Game Arcade.

The game collection ranges from early “bronze-age” videogames, with black and white screens and simple sounds, through to large-scale games containing digitized voices, images and music. Most games are playable in some form, although some are useful more for verification of behavior or programming due to the intensity and requirements of their systems.

Many games have a “boot-up” sequence when first turned on, where the systems run through a check and analysis, making sure all systems are go. In some cases, odd controllers make proper playing of the systems on a keyboard or joypad a pale imitation of the original experience.

My 12-year-old self is freaking out a little.

There are a bunch of games on that page I don’t recognize, some I recognize but haven’t played, and some I played but didn’t like. Then there are the games I played and loved. That’s what this list is about today: my favorites from that page (which probably corresponds to “my favorites from that era,” but that seems more difficult, so I’m going to limit it to what’s on that page). This isn’t based on the controls for the online version, so please don’t hold that against me. This is nostalgia-based, pure and simple.

Honorable Mention: Q*bert’s Qubes – I have wanted to try this for so long but have never been able to find it anywhere. I’m… having trouble figuring it out, but I’m so excited to even have the chance to.

10. Tutankham – The gas station where I played most of my first arcade games had this one the first time I walked in there. I don’t think it’s a great game, necessarily, but this one has a huge nostalgia factor to it. I can’t even figure out how to pronounce it correctly! For years I thought it was “Tutankhamun” but it’s not, so it’s confusing.

9. Burgertime – I can’t tell you how many times I’ve imitated the way the hotdogs in this game run, nor would I want to actually admit to the number. This is a terribly unsanitary way to make burgers, by the way.

8. Pengo – The penguin is cute and I liked how he had to push ice blocks around. Every new innovation was amazing back then, I’m telling you.

7. Gyruss – The enemies come from the center and you canfly in a circle around the whole screen – this was Galaga on steroids, and it had the added coolness of you traveling to the different planets in our very own solar system. I have this one on Xbox Live Arcade, but, man, do I stink at it.

6. Elevator Action – This was the closest you could get to being a super spy when you were 12. You start at the top of a building and work towards the bottom, making sure to steal important documents and shoot opposing spies as you made your way. Bonus: you could shoot out lightbulbs for a few seconds of blackout. So cool.

5. Zaxxon – I could never quite get a handle on the weird perspective this game had, but I still liked playing it. Plus, it’s a Z word that sounds super cool to say out lout. Try it!

4. Street Fighter II – I was hoping they’d have the original Street Fighter, but no such luck. This one’s a better game, to be sure, but I remember playing the first one in an arcade when I’d never heard of it before.

3. DigDug – Perhaps the cruelest early arcade game. You kill your enemies by blowing them up with a bicycle pump (basically). That’s bad enough, but you could also blow them up but not quite explode them to gain a little more digging time, and that must have been really, really painful.

2. Karate Champ – I’ve talked about this one before.

1. Q*bert – Have I mentioned at all how much I like this one?

 

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In honor of our two-year anniversary, I thought I’d do a little giveaway. Here’s what’s in the prize package:

2yrcontest

  • A Funko Pop! vinyl figure of Superman (#29 in the series)
  • A Star Wars Galactic Phrase Book & Travel Guide
  • A code for a free digital comic of Bravest Warriors
  • Two Bravest Warriors stickers

How’s that for a weird mix?

All you have to do to enter is retweet this tweet right here. Yes, that means you have to be on Twitter to enter, but most of you are already. And if you’re not, now’s the perfect time to join – it’s free, I swear.

And I’m sorry to have to say this, but I’m going to have to limit this contest to U.S. residents. Yes, I’m aware that we have an Aussie who writes for us and this seems like the worst sort of discrimination, but I am not made of shipping fees, people!

You have until 12:06p (Eastern Time) on Wednesday, November 5 – two days from now. At that point I’ll take a look at who has entered and have a computer randomly select a winner.

Good luck!

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Tomorrow will be the second anniversary of zwolanerd.  Use “two” instead of “ten” in the clip above and you’ve got a taste for what’s going on in my head here (aside from the “being a professional killer” part).

When I started zwolanerd two years ago, I had an idea that I wanted to do a Monday-to-Friday pop culture blog and I knew that I wanted it to be a celebration rather than a snarkfest. Those were the only details I had in mind, specifics be hanged.

What it’s become is what I might term “digital nostalgia.” I like revisiting pop culture from my youth and there’s evidence that one or two of you enjoy that as well. I like to talk about new stuff, too, but run into a couple of problems:

  • I don’t like to spoil things for people (though I don’t really mind things being spoiled for me)
  • I can’t consume it fast enough for it to matter, so by the time I’m able to, it’s too late to be current but not late enough to be nostalgia

I can’t play through videogames fast enough to review them in a timely fashion (the same problem I had at my previous gig at Digital Entertainment News), so I do more of a “thoughts on this” rather than a review.

Reviews are only helpful so far as you have a history with that particular reviewer anyway, right? If you know that I like The Hudsucker Proxy, Star Trek Insurrection, and Grosse Pointe Blank the same way you do, you’ll have a better idea of how much you’ll like something I enjoy. Our local paper’s movie reviewer tends to agree with me about 90% of the time, so when he recommends something I give that more weight than @movieDude946 from Twitter’s opinion. (I did not check to see if that’s a real account, nor shall I.) It works in reverse, too. If a reviewer I disagree with most of the time hates something, it actually makes me want to see something more. Most of the time, of course, I don’t keep reading a reviewer I disagree with most of the time. The only exception was Roger Ebert. I enjoyed reading his reviews, but disagreed with him so often that they became worthless as reviews to me, while still being valuable as a thing to read.

I want to thank you for reading!  I know zwolanerd will never be a “big” site and I’m okay with that, but I am very thankful for anyone who chooses to take time out of your day and read. I appreciate that and hope it gives you some enjoyment now and then. If you wanted to tell your friends about us, I would be okay with that.

I want to thank our writers for being a part of the zwolanerd team: Lyn, Meags, Mike, Daniel, and Dave. I enjoy reading their articles and always hope they’ll have more in the future. (And if you’ve got an idea for an article or series you’d like to do, let me know! I’m always looking for more people.)

I am hoping to have a giveaway on Monday to celebrate our two years here, so be sure to come back and see what that’ll be.

In the meantime, take a step back in time and read the very first zwolanerd article (and try not to be as sad as I am that the issue addressed in it still hasn’t happened).

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Price: ~$7
Client: PC, Mac
Free Trial at: alawar.com

Something a bit less MMO for your eyes this week. Well, entirely less as this is a single player game. The premise is not particularly unique. You control a group of settlers who have been sent to an island somewhere to find a fountain of youth (I think, I can’t remember for sure). In order to maintain the lives of your little people, you need to ensure they are fed, sheltered, socialised and medically well.

In the video I mention how happy some of the settlers look when given a new job, and I found out why. While there’s plenty of jobs that need people to do them, some settlers have a special preference for a particular kind of work. Settling those people onto their preferred job will keep them happier longer and they work faster.  They also each have a type of work they hate, and assigning them to that work will make them sad more quickly. Don’t make them sad, you monster.

It’s a slow paced game, with no way to speed it up that I found. We’re all used to a handy fast forward button on these games, but this one keeps you ticking over at a slow, steady pace which takes some getting used to but is kind of nice after a while. Everything is steady and zen. Calm.

At around $7 it’s pretty good value for play time, the graphics are cute. If, like me, you enjoy the sort of building, ordering people around genre it’s worth a poke at the trial. It’s also available via Big Fish Games (Mac link is on that page) and Steam.

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The Australian Internet has conspired against us, folks, so today’s Lyn Plays will be somewhat delayed. While you wait, perhaps you can enjoy one of these songs:

Those last two are for the impatient among you.

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